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Platformer

Next to the angry series, our class began working on the platformer game. First, we imported the preset of the art of the platformer to make our life much easier. We created different sized platforms from 3 tiles to 7 tiles. Later on, I created the player and added the collider to each object and created a gravity. Then I created the code to instantiate the player to move the player with the arrow keys and jump with the space bar. Next, we created the spikes, checkpoints, and pickup materials to make the game more delightful. I had to create a code called level manager to control different scripts as one to manage the level. I added all the objects except for player into the prefab to use them again and again. I created a basic level using different prefabs and I think it is quite difficult. Also, to fool the players, I created the fake gems which will kill the player, so be careful!

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